Maya结合Substance Painter创建木纹皮革砖块等纹理贴图

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发表于 2018-6-2 18:45 | 显示全部楼层 |阅读模式
  • 类别:视频教程 

  • 对应软件:MAYA 未知

  • 界面语言:英文 

  • 讲解语言:有 英文讲解 

  • 实例文件:

  • 教程大小:1 GB

  • 价格:60 金币

  • 下载地址

这套教程/资料是MAYA 未知 视频教程 。软件界面语言为英文 ,有英文讲解 。有实例文件。教程/资料大小为1 GB左右。
在渲染中仍然没有找到专业的结果?超越基本的纹理概念。学习如何使用先进的Maya工作流程创建逼真的木纹、皮革、砖块和织物纹理,该工作流程结合了Photoshop、Mudbox和Substance Painter等工具。作者在本套培训视频中会使用现有的模型,如皮椅和落地灯等,来展示如何构建一个视觉化特效,并增加它们外观的真实感。作者会使用Photoshop中的图像处理功能来构建3D纹理,并展示如何直接在Mudbox中的模型上绘制它们 - 实时获取最终渲染状态预览。然后作者会切换到Substance Painter中工作,创建在Maya中应用的程序纹理。 该课程提供动手练习和坚实的工作流程,可帮助你纹理化将来遇到的几乎任何物体。

Maya结合Substance Painter创建木纹皮革砖块等纹理贴图培训视频时长5小时1分钟,高级水平1280X720视频分辨率。Maya软件界面和作者语音均为英文,配套的英文字幕文件包括在内。

Still don't have the professional results you've been looking for in your renders? Go beyond basic textures. Learn how to create realistic wood grain, leather, brick, and fabric textures using an advanced Maya workflow that incorporates tools like Photoshop, Mudbox, and Substance Painter. Instructor Andy Beane takes existing models such as a leather chair and a floor lamp and shows how to build a visual story that enhances the realism of their appearance. He uses image manipulation features in Photoshop to build 3D textures and shows how to paint them directly on your models in Mudbox—getting a final-render-like preview in real time. Then he switches to Substance Painter, creating procedural textures that are applied back in Maya. The course provides hands-on practice and a solid workflow that will help you texture almost any object you encounter in the future.

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